Planet Hoppers: Arkanian Chill

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Arkanian Chill

     Part 1: A Cold Reception

     Day 13? Arrived on Arkania. Fairly confident Farg is NOT supposed  to  be

this cold. Farg has tracked the traitorous Sakiyan witch across many  parsecs,

and to come here, to such a cold world, does not make Farg happy.

     There is not much on Arkania that is good. Lodgings  are  tolerable,  but

Farg prefers to stay on his ship. The people are ugly, even for  Human  stock.

They are not normal Humans, something about their eyes is wrong. Farg suspects they bleed as most Humans do, though. The truth will be revealed if  one  more of them approaches Farg to  request  paperwork.  They  seem  to  believe  that because they exist on a frozen rock, mining  frozen  rocks  and  twisting  the nature of things with their sciences, they are better than Farg.

     They are wrong.

     Arkanians are very tight. Their mouths  turn  down,  almost  always,  but

their chins point upward. Farg is glad to have landed in a  small  settlement,

because too many such arrogant individuals might cause him to become  violent. Or perhaps even this small number may bring about violence, but they  are  few enough that they pose no threat to Farg. If they  harbor  the  Sakiyan  witch, they will be made to pay. If they cooperate, they will be allowed to  continue living.

     Appointment with an individual who believes himself even  more  important

than the rest approaches. Will report on outcome.

     Amazing arrogance in that one. It was very much wanted by Farg to do  the

man harm, but Farg resisted, and the calm returns. The Arkanian is called  the

Hyrim Focela, and he is older than one of his bearing has a right to be. He is

Security Master of this blip that fancies itself a  starport,  this  “Novania”

with its 2,000 chin-tipped fools and its frigid temperatures.

     Farg remains confident he should NOT be this cold.

     The Hyrim Focela knew of the Sakiyan witch. She  landed  here  five  days

ago, purchased a speeder, and left to  cross  the  tundra.  The  direction  he

indicated is not the direction in which  Farg  feels  her  presence.  She  has

turned aside and is moving to the north. Now that Farg has made his way  here, she will be Farg’s. The hunt nears its end.

     Part 2: Hyrim Focela

     Day 15 – Sakiyan witch is not moving, has  not  moved  again  since  Farg

arrived on this spinning ice-sphere. Changed  direction,  moved  for  a  time,

stopped. No speeders available. Every speeder in  Novania  is  gone  or  under

repair. Farg would take his ship out over the tundra and search for the witch,

but he believes the Hyrim Focela is hiding  something.  If  the  Hyrim  Focela

shows himself to be treacherous, Farg will have to kill him,  which  would  be

unfortunate for the Focela.

     Farg meets with the Focela after noonmeal.  As  ugly  and  unpleasant  as

Arkanians are, Focela is more unpleasant still. His nose  is  too  large,  his

hair is too white, and his teeth are too straight. Farg does not trust him and

is almost hopeful that the Focela will give him reason for  violence.  Sitting

and waiting for a speeder is not the way of the Findsman. Neither, though,  is

rash action; the hunt is an art, and above all things, must  be  treated  with

reverence. Rushing the hunt will lead one into the beast’s lair too soon,  and

Farg has no desire to be eaten by the Sakiyan witch.

     It is impressive to Farg how anything can be bought on this spinning  ice

sphere, including the Focela. The man  makes  much  noise  with  his  too-pink

mouth. He speaks as though he has power and authority, which Farg supposes  he might. The Focela is a man of some importance, as  he  controls  the  flow  of information. He found something objectionable about  Farg’s  presence,  but  a donation to the coffers of Novania quieted the Arkanian fool’s mouth, at least for a time.

     All  the  while,  the  Focela  remained  reasonable.  Farg   was   almost

disappointed that killing did  not  prove  necessary.  Too  much  sitting  and

waiting, when Farg should have been hunting the Sakiyan witch.

     Now Farg has a speeder. Now the Sakiyan witch will be made to pay.

     Part 3: Ice Palaces

     It would make Farg a poor Findsman not to know where  the  Sakiyan  witch

is, now. Farg has made a full circle around the area in which the Sakiyan  has

hidden. Initial examinations show nothing but ice. This puzzled Farg, but only

for a moment. The ice is white and silver, from here to the horizon. All of it

looks the same. And yet, in the center of it,  is  the  Sakiyan,  and  she  is

alive. For now.

     Alternate imaging techniques indicate that there is a  structure  in  the

ice, recessed and so perfectly camouflaged that Farg failed to see it with his

own optical array. Camouflage does not hide the Force, though, and the Sakiyan remains tied to the Force, as are all things.

     Other creatures are present inside the structure. It is a busy place, and

initial surveys indicate it may be  well-defended.  Farg  will  meditate  this

night in preparation, and in the morning will enter this strange structure.

     Part 4: The Re-Engineered

     If Farg had not captured a worthless Arkanian scientist near the entrance

to this strange place, Farg might have had  some  difficulty  approaching  his

objective. Fortunately, the mouth-breathing fool has assisted Farg in avoiding

numerous  unpleasant  security  measures,  and  he  will  likely  live  to  be

disciplined by his superiors after  Farg  finds  and  eliminates  the  Sakiyan

witch.

     There is a strangeness here, though. There are things within these  walls

that should not be. Farg has asked the scientist what it is that he  has  done

here, and he speaks as though he were one with the Force. “We have made life.”

He is small and pale and fragile, but Farg would not have thought him  insane.

Still, there have been stranger things Farg has seen in  the  galaxy  than  an

nsane scientist. Arkanians have such a reputation.

     But the things Farg feels – – they are living, but they are not right, in

the eyes of the Force. Farg senses them sometimes, beyond walls, waiting. They are hunters, but not hunters of the art. They are hunters  who  revel  in  the kill, and not the mystery of the hunt itself. Whatever has been created  here, it is not something that is right.

     The Sakiyan witch is moving! I must move quickly, or all will be lost.

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